Please note, this benchmark was made for Nvidia's tessellation infrastructure, so better results should have been expected. Now, how many games will be optimized for tessellation in the future? We'll have to wait and see.
And now, here's the video.
A blog on the world of computers, including building and running.
Hello! Welcome to my blog, where I'll be posting on all things related to computers.
Currently, I'm working on my Computer Build Series.
Please Take a look!